Light at the end of the tunnel.

Been a while since I’ve updated here. No better way to start than to just jump right back in!

Finished the chair to be seated on top of the car.¬† There’s a couple of little errors on the backs of the cushions which I’ve already spent too much time trying to figure out. I’ve got it looking better than it was. I’ll no doubt come back to at the end.

It’s at a 2048 texture size at the moment which I may possibly change down to 1024 later on. Here’s some rough renders and texture sheet mock ups. As always, thoughts and criticisms welcome!

Click for larger images.

(Yeahhh, ignore the quality of the AO in that texture sheet. It works perfectly on the model. Just doesn’t look presentable as a texture sheet just yet.)

 

Car exterior 90%

Finally gotten into the groove and loving it!

Here’s a quick update (ignore the middle seam on the full car shots. I’ve spent little time trying to align them):

Wireframe showing the full model (ignore the middle seam dodgey-ness)

Wireframe showing only half

High Res Model

There’s a couple more things i need to finish off on the outside; the windscreen wipers, license plate and the under carriage behind the wheel.

After that I’ll be doing the interior sides to the doors and windows, and also starting the props!

Tyre progress

Not a big update. Got myself stuck trying to perfect areas of the tyre which¬†necessarily didn’t need to be perfect…. Just another one of those times I need to remind myself to let certain things slide when using real world reference photos.

Anyways, here’s the tyre. Ignore the lighting and stuff – I took an old render default scene and plopped the model into it quickly.

High Resolution

Wireframe

I’ll hopefully have more progress to show in my next entry! By Sunday the aim is to have the side and front finished. Possibly even a couple items for the interior.

Matt

Mr. Bean Mini-Update

So I’m starting to get back into a manageable routine again and it’s about time I gave a detailed update to my current project!

I’ve not modelled a vehicle as of yet (not including the shitty one in my 1st year at university), and what better one to start on than the Mr. Bean car? With all it’s greenness, black bonnet and fashionable padlocked doors! There’ll also be a few extra touches to the iconic car…. Remember the episode when he goes shopping and buys too many items? ….here’s a picture:

Legend <3

I’m going to model all these elements – vehicle, sofa, paint cans, rope and mop. To top it off, a friend of mine, who is very talented character artist, has shown interest in creating Mr. Bean to sit on top. Happy days!

So the model! Here is what I have so far…

High Polygon Model WIP

As you can see I’ve blocked out the shape and started adding some of the finer details. (Bare in mind the bottom shot is just a quick mirror mock up.)

Next I’m going to quickly block out the shapes for the other sections, headlights, grill, doors, wheels etc. I also may venture off and start the sofa in Zbrush… But what I really need to do is just get the basic shapes in and looking correct before going further with the finer details.

Thanks for reading!